Our two new HDR plugin features enhance workflow flexibility and allowing you to leverage HDR's mixing capabilities even when dynamic processing isn't needed.
SweejTech Blog
Find out more about our current and upcoming technologies.
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blog 005
Common Questions about HDR
HDR
We recently had a great call with one of our HDR users that turned into an in-depth discussion about implementation approaches and creative uses. The conversation helped us expand our FAQ documentation, making it clearer for everyone using the system.
HDR
SweejTech HDR pairs powerful audio technology with thoughtful workflow enhancements, making a real difference in daily game audio production. By focusing on both technical excellence and practical usability, it helps developers work more efficiently while delivering exceptional sound.
blog 003
Building Solid Foundations
While we’re hard at work on audio features, we’re also building out a foundational layer that will ensure we’re always making the most of the hardware we use, and using it to enhance the quality and performance of everything we do.
blog 002
New features for Audio Inspector
Audio Inspector
We've added an impressive new set of features for the latest release of Audio Inspector (for Unreal Engine 5). The feedback and response to the original release was very positive, and we've been impressed with the breadth and scope of projects using the tool.
blog 001
First look at Global Parameters
Utilities
WIP
When working on game projects, we have seen a need to easily access a few specific values in a large number of sounds. Therefore we created this Global Parameter utility, an interface that receives parameters set from anywhere in the game!